Welcome to my website!
My name is Carlos Wilkes, and I've been developing games, prototypes, shaders, artwork, and everything in between for over 20 years. My favourite aspect of game development is programming - I began with the DarkBASIC programming language, later moving on to C++, and now use C#. Since 2012 I've been making Unity Asset Store products, and I haven't been able to stop! Below is a list of all my current products.
Lean Pool allows you to quickly optimize the performance of your games. Within minutes you can use this lightweight asset to preload, recycle, and limit the spawning of your prefabs.
Lean Localization allows you to localize the text, sprites, and much more in just a few clicks. This asset was designed to be as simple to use as possible for both designers, and programmers.
Quickly polish your games using Lean Transition. This asset allows you to easily tween or animate almost anything in your game, making it transition smoothly.